Saturday, July 31, 2010

An old interview from games™

Google Alerts just alerted me that this old interview from December last year has been published online. An interview from Swedish national newspaper Aftonbladet was published yesterday as well, and there will be interviews or stories about me in Paste Magazine and Artforum at some point.

Not terribly exciting, but I still think this particular point is pretty important:

"There are almost no games that try to convey messages or personal views on life and matters that are important to the people who have created them. It’s even rare to find any personal aspect about games at all these days."

I feel like a lot of things are pretty pointless right now, I could really use something to draw inspiration from and hopefully start feeling that there is some meaning to everything. Not that I should be complaining, life isn't bad right now, but I seem to have lost my interest in a lot of things.

You can read the full interview here.


Johannes said...

listen man you are doing a great job and a lot of the stuff you doing is inspiring. consider doing something of bigger scale, or more refined...

Anonymous said...

Indeed, your personal touches are definitely what makes your games so strong. And I want to see more. What is Cactus afraid of? What does he believe in? How does he see the world? And I fully agree with Johannes' post regarding a larger, more refined game. Something that's big and deep and takes longer than 10 minutes to complete. Something where every corner is packed with what's in your mind.

Anonymous said...

Man, an open-world first person adventure with more to do than in the Mondo games would be excellent.

autotopsy said...

I have been going through the same thing, actually. In terms of my creations, they often feel like semi interesting ideas that are fun to look at, and definitely give me a release from making them, but portray nothing of the things I feel or wish I could express... Any way, I wanted to let you know your not alone, for what it's worth coming from anonymous internet post. In fact, I'm probably just a bot sent to cheer you up because the guys at the top want more cactus games...

Anonymous said...

dont we all want more cactus games? :P

autotopsy said...

Yeah, pretty much :)

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Anonymous said...

What personal views on life do your games convey? Just curious.

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