(Possible collab with David Scatlife)(Possible project with ASCII graphics)
(Possible collab with David Scatlife)
- Tuning (Cactus)
The jury found praise for Cactus' platform game thanks to its bold style and its "uncompromising exploration" of almost psychedelic abstraction. Although the title can be frustrating as times, one juror noted that "you have to see the visual distortions and transformations as gameplay", and under that lens, the game seems even more charming.




To summarize the game: Find four portals, figure out what to do after you enter each portal, then figure out how to get to the end. The objective in each area is fairly simple, but because of the way the game is presented it can be hard to figure out. Observe the elements you see in each level to get a clue to what is actually going on, and you'll probably be able to beat the game relatively quickly.