So, I've been working on a big project lately, which is why the blog hasn't been updated a lot the last few months. This is a game that is a lot bigger than anything else I've worked on, and I'm not doing it alone. I'm working with Dennis Wedin, who I did Keyboard Drumset Fucking Werewolf with, and I don't think I've ever had such a good collaboration going ever before (though many good ones). We're still keeping things under wraps for a little while, but those who follow my twitter updates closely might have figured out that it's a violent overhead shooter, and it won't be freeware.
I'm also finally taking the time to make an attempt at telling an interesting and thought out story, although it will be quite subtle. I'm making it as unintrusive as possible so that those who play the game for the gameplay experience can just go ahead and skip it if they want.
There's so much more that I want to talk about, but for now I'll keep you in the dark for a while longer. Not too long though, I promise.