Thursday, October 31, 2013

Unfinished things from the last three years

So over the past three years I haven't been releasing a lot of games. But other than Hotline Miami, Life/Death/Island and Keyboard Drumset Fucking Werewolf here's some of the stuff I never got around to finishing, plus some non-game things.


A game for Halloween that focused on the darker side of magic. A subject I don't think has been explored very well, especially not in games.


I'm not sure what Death Space was supposed to be about, other than that it was a platformer. I like the graphics in it though.


Kind of the same deal here. The graphics are constantly moving and creates a rather nauseating effect. Don't remember getting any further than basic mechanics for jumping and shooting. A bit of a shame.


This was supposed to be my entry for the first 7DFPS if I remember correctly. Couldn't come up with a good idea for gameplay.


Glitchy graphics that I had vague plans to turn into some sort of shoot em up. Never got anywhere with this really.


My Nordic Game Jam game that I never finished. Wanted to try making a local multiplayer game, but I was too tired to get it into a playable state.


Inspired by Receiver, wanted to turn it into Krebswelte 2 with lots of mechanics for world interaction, but never got further than intricate reloading of guns.


This was supposed to be a remake of a game I made just as I started out making games back in 2004. Basically a stealth game about terrorists.


I wanted to make a spiritual sequel to Stench Mechanics, but it never got anywhere besides graphics and movement. It looked really nice though.


Art print for 2D Cloud.


Another art print, this time for Klebstoff. I wanted to create an interesting vision of the generic Space Marine. Wish I could turn it into a real game at some point.

There's a bunch of other things I've worked on as well, but I don't have access to those projects right now. Might do a follow up post at some point.

Monday, October 28, 2013

IGF 2014 Impressions

I decided to look through this year's IGF entrants and see if I could find some interesting new games to be excited about. I chose to only write about games I had never heard of before, so a lot of really good looking games were left out. Might write a list of those later.

CAVE! CAVE! DEUS VIDET!

All I know about this game is that it's centered around Hieronymus Bosch, it's a graphic novel type of game, the plot doesn't sound terrible and the trailer is very nice.



Denisovan

A "fictional imagining of a girl who died 40,000 years ago" apparently. It doesn't really look like a game I would necessarily enjoy playing, but the trailer did intrigue me.




Savage: The Shard of Gosen

This one I chose to list mostly because I found the graphics full of charm and it seems like a game the creators really put their heart into.



Some Thing Clicked

I have no idea what this is about but I absolutely loved the trailer.



Crypt Worlds: Your Darkest Desires, Come True

Parts of this trailer look very surreal and the graphics ooze of retro 3D charm at times. Leaves me with a mixed impression as the gameplay seen in the video didn't really click with me.



ASUNDER - Earthbound

Apparently this is an Occulus Rift game. I see potential in the premise even if I did have problems with some of the execution. I just hope the final bit in the trailer isn't an indication that this will end up being a typical survival horror/zombie game...



Spate

Not sure at all what I think of this, but the graphics are at least kinda nice.



Games without videos: Endlight