Saturday, July 31, 2010

An old interview from games™

Google Alerts just alerted me that this old interview from December last year has been published online. An interview from Swedish national newspaper Aftonbladet was published yesterday as well, and there will be interviews or stories about me in Paste Magazine and Artforum at some point.


Not terribly exciting, but I still think this particular point is pretty important:

"There are almost no games that try to convey messages or personal views on life and matters that are important to the people who have created them. It’s even rare to find any personal aspect about games at all these days."

I feel like a lot of things are pretty pointless right now, I could really use something to draw inspiration from and hopefully start feeling that there is some meaning to everything. Not that I should be complaining, life isn't bad right now, but I seem to have lost my interest in a lot of things.

You can read the full interview here.

Friday, July 30, 2010

New Releases Very Soon


I've just finished Cactus Arcade 2.0 which will feature a set of old, and a few unreleased games. Hopefully I can finish the Metroidvania in time for the release as well. I'm aiming on releasing everything before next Friday.

Sunday, July 25, 2010

Norrland is finished


Norrland has now been updated and sent out to all who managed to win an auction on eBay. I'm not sure how long I should wait before releasing the game for free. I said I'd release the game when all the copies were sold, but I sort of feel like I should wait until all the packages has arrived. So you guys tell me what you think...

Metroidvania game now has music and is pretty much bug free, but I still want to add a storyline, bosses and possibly a few extra features to make it a really worthwhile release. We'll see what happens.

Saturday, July 10, 2010

No More Sweden Game

I made a game at No More Sweden. It's a somewhat short "metroidvania" that kind of looks like The Power by Alexitron (not on purpose, it just happened). I haven't added sounds and I'll add a boss or two before I put it up online.