9 of 10 - 10 of 10
Wednesday, June 23, 2010
Final issues of Norrland
Since all the auctions have bids so far, here's the rest of the batch. Thank you everyone for bidding! I really wasn't expecting much from this!
7 of 10 - 8 of 10
9 of 10 - 10 of 10
9 of 10 - 10 of 10
Tuesday, June 22, 2010
Norrland on eBay

CD 1 of 10 - CD 2 of 10 - CD 3 of 10
CD 4 of 10 - CD 5 of 10 - CD 6 of 10
Will put the remaining four online if all of these have bids by tonight.
Sunday, June 20, 2010
Norrland Trailer
Since I didn't sell any of the copies I printed I'll put them up for auction on eBay. Once they're sold the game will be released for free online.
Please note that this is a bit of an "art game". I'm sure a lot of people won't like it.
Wednesday, June 16, 2010
Exhibition Game
Here's some screenshots from my project for the exhibit I mentioned in the last post. The game isn't 100% finished yet, but most of the things you see are in there.

So, if anyone wants to get a chance to play this thing early, come to Kulturbygden in Sollefteå this friday! There will be a limited number of physical copies of the game on sale, and you'll be able to play the game on site of course.
So, if anyone wants to get a chance to play this thing early, come to Kulturbygden in Sollefteå this friday! There will be a limited number of physical copies of the game on sale, and you'll be able to play the game on site of course.
Saturday, June 5, 2010
JoinGame Workshop and Exhibition in Sollefteå
Me and Petri Purho (amongst others) will be talking at the JoinGame workshop in Oslo, Norway.
I will also be attending an exhibition at Kulturbygden in Sollefteå with an unreleased game.
I will also be attending an exhibition at Kulturbygden in Sollefteå with an unreleased game.
Saturday, May 22, 2010
Krebswelte
Someone on the forums posted about an old game I made for the procedural generated content contest at TIGSource, so I decided to update the game slightly and put it up again.


New Version, Old Version
Updates include random mode, more generous amount of treasure chests, reloading by pressing DOWN + Z (or R), as well as a number of smaller fixes to make the experience a little bit more smooth.


Updates include random mode, more generous amount of treasure chests, reloading by pressing DOWN + Z (or R), as well as a number of smaller fixes to make the experience a little bit more smooth.
I'm not dead!
So, been over two months since last update. Truth is I have been doing a bunch of things, but somehow I've ended up with nothing to show for it. I'm dying to release another game, but I've been trying to work on something worthwhile. It might be a good thing, maybe I'll end up creating something that blows my other games out of the water, but it'll probably mean fewer finished games.
For now, here's a few screens of things I've been experimenting with:







With some luck one or two of these will actually be finished somewhat soon!
For now, here's a few screens of things I've been experimenting with:







With some luck one or two of these will actually be finished somewhat soon!
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